![]() Car-Drop: Made adjustments to the car drop feature to prevent players from exploiting into buildings.Fixed issue with players crashing while clicking "Join Game" in the front end.Fixed the issue that would cause infantry players to be revived with no kit.Fixed the issue with a spawn point showing up as selected when a player has spawned in during preview round.Commander options no longer available whilst dead.Adjusted the tire material on the muscle car to reduce the issue with this vehicle taking too much damage.Made adjustments to reduce the damage taken by vehicles when driving.Fixed the issue that caused players arms to become invisible after switching weapons when using throwable items.Fixed the issue where a red distance marker appears on the ground.Adjusted C4 to make throwing more difficult.Introduced a delay from proning to standing to help reduce exploiting.Red/Blue nametag bug: Fix to the issue where players would show up with the wrong color name tag.Co-Op bot console commands do not function on local servers.Vehicle drop crash related bug (missing icon).Fixed a crash which would occur when c4 was placed on a flag pole and the server rotated maps.Fixed a dedicated server crash which was occurring when the user held "CTRL" and "SHIFT" while selecting a map.Coop (Local Server): If Server Host is kicked and banned although they do not actually get kicked, no other players may join the server after that point.Adjust the minimum number of players to start the round.The new values for 16, 32 and 64 players are 6, 6 and 8 respectively.Server (Linux 32 Dedicated) Server crashes when trying to rotate maps in Special Forces Co-op Mode (fixed on SUSE only.All levels (Co-op ): Fixed crash after reviving player without a kit- 1st attempt.Fixed an issue in the front end where pressing tab twice in the IP window would cause the cursor to skip to wrong box.Multiplayer Internet Server maps size filter not working. ![]()
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